The base-building app supports both importing and exporting, so you can fiddle with your existing No Man’s Sky bases as well as knocking together some creative new ones. My favourite example that Banks gives is a humongous Christmas tree, complete with lights, right slap bang in the middle of a hillside base. I don’t tend to get into the spirit this early usually, but seeing that did make me remember to get on with the festive shopping. The app seems to have caught the attention of Hello Games’ Sean Murray, too. Banks’ base-building app is a standalone spin-off of previous work developing a similar plugin for 3D modelling tool Blender. It lets you select what parts you want from an asset browser and slot them into your under-construction base of choice. All you need beyond it is a No Man’s Sky save editor and, erm, the game. Banks says to expect some bugs as the mod is still relatively new, and that presets and power management aren’t included just yet. You can take a look at Banks’ base-builder app in action below: No Man’s Sky is on Steam, GOG, and the Microsoft Store for £40/$60/€55. PC Game Pass subscribers can download it through that. If you fancy building your own base with Banks’ app then you can find it here.