Here S How Halo Infinite Is Changing In Response To Player Feedback
Halo Infinite’s multiplayer radar only showed players when they were sprinting or shooting. This made it similar to the “threat tracker” in Halo 5, but different from the radar in older Halo games which would show all movement except from crouch-walking. The change was one of the most contentious in Halo Infinite’s test. “While some appreciated the new approach, we found that most players missed the old properties in these social matches,” write 343 Industries in the massive blog post....